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Sarah Longthorne is a professional writer and AAA narrative designer currently employed by Sumo Digital Nottingham. She’s previously worked on Love Island: The Game — shortlisted for ‘Best Storytelling’ in the Pocket Gamer Mobile Games Awards (2019)Cthulhu Chronicles, RuneScape and Block N Load, as well as other titles still in development (releasing on console, PC and mobile). Her short story Hilary’s Feast was published in the anthology Insights: Fifteen Stories Exploring Disability by Claret Press in 2018.

Sarah has a first-class degree in Scriptwriting and Performance from the University of East Anglia (UEA) and was shortlisted for The Student Room's 'Student in a Million' award in 2014 after setting up a mental health movement during her studies. Since then, she has also been long-listed for the Words and Women Prose Competition (2017) and shortlisted for the Claret Press MNDA Short Story Competition (2018). She won the Jagex Workshop Game Design Competition in 2017 for numerous game pitches including Celador, Crucible and Poltergeist, and was a finalist in the Rising Star of the Year - Development category for the MCV Women in Games awards (2019).


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