Love Island: The Game

  • Lead writer and designer on the season one reunion double episode

  • Lead writer and designer on sixteen episodes of season two

  • Contributed to systems design for season two to maximise efficient, economic variability

  • Part of the team responsible for concepting and breaking the story for season two, from season level down to individual episodes

Disclaimer: this image is property of Fusebox Games

Disclaimer: this image is property of Fusebox Games

 

CTHULhU CHRONICLES

  • Pitched, designed and wrote a branching Lovecraftian text adventure set within the wider Cthulhu Mythos

Disclaimer: this image is property of Meta Arcade

Disclaimer: this image is property of Meta Arcade

 

RuneScape

  • Contributed dialogue to the comedy quest Evil Dave's Big Day Out

  • Wrote in-game lore for the Menaphos expansion, the Elite Dungeons update, and the Hallowe'en 2017 in-game event

  • Advised on Astellarn's boss fight mechanics for the Elite Dungeons update

  • Advised on narrative and sourced voice acting talent for the Solak update (Doug Cockle of The Witcher franchise and Viva Seifert of Her Story)

  • Wrote digital marketing and website copy; considered to be the in-house copywriting/editing authority 

  • Member of the RuneScape Lore Council and the Jagex Writers' Group for two years

Disclaimer: this image is property of Jagex Ltd

Disclaimer: this image is property of Jagex Ltd

 

Block N Load

  • Wrote dialogue barks for the new hero, Trondson XIII

  • Sourced and directed voice acting talent (Doug Cockle of The Witcher franchise)

Disclaimer: this image is property of Jagex Ltd

Disclaimer: this image is property of Jagex Ltd

 

Other Projects and achievements

  • Consulted on VR and Alexa projects for Buchanan Productions

  • Wrote comedy bark lines for an unannounced top-down arena shooter

  • Contributed a dark fantasy branching text adventure to an unannounced mobile game

  • Designed the narrative for a Jagex game jam project, which won 'Most deserving of further investment'

  • Won the 2017 studio-wide Jagex Workshop game design initiative

  • Voiced lines for three games to date

  • Finalist for the MNDA Short Story Competition 2018 for ‘Hilary’s Feast’, which was published by Claret Press in the anthology Insights: Fifteen Stories Exploring Disability

  • MCV’s Women in Games finalist

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